mechwarrior 5 lbx 10. Gaming. mechwarrior 5 lbx 10

 
 Gamingmechwarrior 5 lbx 10  LRMs+MLs for MW2 LLs for MW3

#MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever!LBX mechanic - fires a spread of 1-damage shells adding up to the rating of the autocannon (ex. The 2 and the 20 don't feel as good. Short range monster with the lasers for turrets , tanks and flyers. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. UAC2's and UAC5's are outstanding general purpose weapons. close. This means you want to be moving as much as possible. Added: Mod Option "yamlMaxEngineRating" and new mechs. . I personally haven't seen one but putting my 2 cents to the discussion, some people have mentioned specifically you'll see them around areas where in lore Wolf's Dragoons will be at, and I THINK it's after the year 3020 so you might wanna check around Steiner/Liao border areas and look there. Shoot off their GD legs. A 300k repair cost will net you exactly that 215,625. Istences Sergeant. The below quote also explains why the UAC/5 and LBX-10 are not in (and is in line with what I posted above about them. LBX/10 Half Ammo : Critical slots: 1 : 0. Heat: LBX is 2; AC is 3. ago. #11. Overview. Am I missing something? 12 UAC is better but weighs a bit more. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. 1 damage and 40 (burst) rounds per minute without double firing for a total of 244 damage per minute. Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. This can be both good and bad. ago. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. 5. Anyway i might run AC/2. I leave the missile slot empty and load up on heat sinks and LBX ammo. -HSR now has a mere 3 pellets to deal with, rather than ten. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. Recommended to use with. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. Hero crab with 4 ultra ac5 cannons is extreme fun, but overall mech is. I calculate damage/accuracy is based off your current speed, so you'll take a. . The Vultan in MW5 is a decent medium stopgap mech. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. Step 1: Determine what the AI is doing with shooting weapon groups. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. 31 December 2014 - 04:58 PM. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Vahkt. Systemwork5. M Laser, 5 damage if ALL the laser ticks hit. Buff Lbx-10 Please Started by SpiralRazor,. Members Online. So LBX/10 Slug is basically a better AC/10, with half the heat, 33% faster firing rate, and 1 ton lighter. The shotgun version corrects for my poor aim. r/Mechwarrior5. If I had it to change, their damage would be halved and their spread would be closer to an lbx. /5. 0 FEATURES: Mechs now have a "Knock-Down" feature. For cantina upgrades I put on the 5 percent armor boost. This for killing fliers/long range plinking. Good for searching for crits, though not great at punching through armor. This effect multiplies with mechs capable of carrying more than one, like a triple LBX Illya. :)Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. advertisement. Armor: 512/538. Totally makes the opposition into pulled pork. The UAC has a spread of 3 at 350m. I also up the armor on every mech (except legs) & move more of it to the front. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. The slug version is superior to an AC 10 in every stat. If you don't have the latest DLC they won't spawn as an enemy. 5 tons from the XL Engine which gives you the space to max your armor (almost) and increase your range with the AC/5-BF's over the LBX/10-CLU's. Lbx solid is a nice compromise. In this video I will show you the gameplay of a full missions as well as. Simple & powerful, perfect for the AI. Possibly the best medium/ long range weapon in game. 10. Download for free. It fits quite nicely into the Boar's Head. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. It weighs 3 tonnes. Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. 5 sections if you’re shooting the front of it (2x arms, 2x legs, 2x side torso, center torso, head). It weighs 11 tonnes. Just the underlying mechanics. And as before the RAC5s melt stuff but can't be a sustained damage source from the weapons forever jamming if you have more than 1 target. In this video I will show you the gameplay of a full missions as well as the MechLab wh. Add extra ammo or another heat sink to taste. Welcome to this month's patch and the MWO rebrand to MechWarrior Online: Legends. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. However, the AC 20's legendary damage begins to decrease beyond 270m. ago. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. In this video I will show you the gameplay of a full mission as well as the MechLab wher. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. Annihilator also is very sturdy and can deal huge dmg. The AC 20 also arm mounted, which isn’t necessarily a deal breaker, but as it’s your main damage dealer, losing that somewhat vulnerable arm means you have fewer weapons than a locust. LBX/10 Ammo . The 'real' Annie mounts four MPLas and four LBX10s, which is a withering amount of firepower. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. 1E is for energy based play and the rest are for ballistic hardpoints. All small lasers have a 4x damage multiplier to structures. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. Mission 4: 2 Gauss Rifles. Adds all MWO Mech variants, with all the hardpoints MWO has - and some more. This requires Yet Another Mechlab (the switch function). The LBX 10 is great, and I like the 5 as an anti air weapon. MechWarrior 5: Call to Arms. Tonnage: LBX is 11; AC is 12. Added mode switch to all LBX Autocannons. So no standard Dire Wolf configuration actually uses it. ) May 29, 2021 @ 10:37pm. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. M Laser, 5 damage if ALL the laser ticks hit. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). Step 2; Hit F10 on your keyboard Step 3; This screen will appear. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. The Auto Flak is similar to the LBX but with less destructive, and a much higher amount of projectiles being fired at much higher rate of fire. 5 12. 1. It hits hard and has a fairly quick reload. The AI also likes to focus arms. JtDarth Nov 18, 2021 @ 2:14pm. B0E N0E. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . . The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. BattleTech (MechWarrior) Since its beginnings as the BattleTech boardgame, the BattleTech/MechWarrior universe has captivated millions of fans worldwide. Four lbx 10s Two uac 5's and two uac 10's Then the ones that kinda do not work anymore due to ppc and gauss nerfing, I mean it does work but its not as grand as it was. Cobalt60. This is 0 for regular Autocannons and equals Shells/Burst * Time/Shell for BF Autocannons. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. M-Rifle - increased to 1200 m/s. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. Has better reload speed and velocity compared to an AC10, with less heat per shot and it weighs one ton less. Hilariously so. MechWarrior 5: Mercenaries. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod. But overall the LB-10x SLD is probably the best ballistic gun in the vanilla game (alongside normal LB-10 and UAC5) #2. Might have upgraded the engine too. C-LBX/10, C-LBX/5 etc. 10. I use the standard LBX ACs and have them on chain fire with on 1 and 2. The engine, the weapons, the cokpit, the gyro, all of it. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. 308 11. Lb 10-X autocannon ammo? : r/Mechwarrior5. 5 DMG per hit. #20 LT. Cyclops Sleipnir is arguably one of the best assault mechs, if not the best, due to the twin torso mounted gauss rifles. Originally posted by Maddermax: The basic Victor is just very under gunned for an assault. Usually worth the extra ton or 2. MechWarrior and Battletech are registered trade-marks of Microsoft. Good for searching for crits, though not great at punching through armor. 0 m) over the distance. In short getting both nodes, 10% spread reduction, results in having to fire 25% less shots to kill an enemy. You can engage the enemy from range with the PPC and LB-10X AC as you lumber up to them to use the lasers. This was before the AC rebalance though, now the LBX-10 is the better choice, slightly less DPS but the extra ton for ammo is well worth it. Subscribe to downloadYet Another Mechlab. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. But it can be used as weapon, like a glass shard or any pointy object. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Cluster rounds should also fire in a cylinder pattern instead of a cone pattern so their accuracy doesn't drop off as rapidly with rangeThough it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. Oh, and my favorite 100 tonner. Ultra AC/5. Personally I prefer weapons such as gauss, ac20, lbx-10, LRM. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 5. They are the TRUE MechWarriors. Except for the lbx 10 where a bf isn’t available. It's also absolute hell on structures. LBX is significantly worse than ANY AC or any wepon in game aside from flamer/machine-gun, but even those are much better if tonnage is considered. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. #7. necro55. MECHWARRIOR ONLINE. 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. It depends. Reply reply Home; Popular; TOPICS. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. 69 tons. Premium Powerups Explore Gaming. 005) details released for PS4, PC, and PS5 players. Check your preferred platform for localized pricing>>. Members Online • Silver_Wolf_X. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. #9. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. UAC is fine with two. lol, this is the mechwarrior 5 subreddit. Level 4 LBX cannons will run you 2. For almost three decades, the collision of interstellar politics and war has rewarded fans with amazingly detailed fiction, captivating characters and fantastic adventure. MechWarrior 5. All this firepower. Upgrades include weapon range boost, ballistic reload time reduction, run speed boost, torso twist speed boost. AC 20. Some people. 9. The gameplay loop in Mechwarrior 5, unlike the turn-based Battletech, simply doesn't lend itself well to ambushes, jump jet play, etc. My favorite build right now has a pair of LBX-10-SLD's, plus half a dozen medium pulse lasers and an AMS (plus two double bins of ammo for the LBX's and a single ton for the AMS, which is entirely more than it needs). If you enjoy the hero mechs Dragon DRG-SDW Sidewinder for its mobility and the Thunderbolt TDR-5S-T Top Dog for it's medium laser boat ability in a heavy chassis, you may find the QKD-5A/5K. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. 5) Medium Pulse Laser Heat reduced to 2. If you’re gonna keep the UAC I’d probably keep a LRM 5 for soft targets, drop the other LRM, and upgrade to PPCs as those SB aren’t gonna have enough power against other assaults. This mod re-balances weapons to be as evenly-performing as possible; fixes mistakes and bugs within the vanilla game; generally enhances weapon potency and performance; and adds new weapons that fill specific and unique combat roles not covered in the vanilla game. with YAML i hope you got ModOptions installed as well, to properly display all the YAML settings. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. Though it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. Yeah I just checked, LBX has its own ammo. LRMs+MLs for MW2 LLs for MW3. Patch Date and Time - September 21st 2021 @ 10AM – 1PM PDT. Weapons can be attached to weapon hardpoints found on 'Mechs. According to the official MW5 Mercs patch notes, the latest update added the new Hatchetman ‘Mech, 5 Mission Campaign, 9 New Melee Weapons and much more. GOOD HUNTING, MECHWARRIOR. Use Bobbert's Mod Options to set variables. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. Mission 6: 6 Medium Pulse Lasers, 6 Medium Lasers, 4 Double Heatsinks. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. UAC 5 is cooler still, but. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. 5 (from 2) Delay between projectile reduced to . 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. I mean the LBX solid that fires a slug. MechWarrior 5: Mercenaries. and 6 med las will delete a cockpit just as fast as the Ac/20 (or lbx-10 SLD my fav). This means you want to be moving as much as possible. LBX10 normal one is useful for killing VTOLs. I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. close. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. Capt. 5M cbills. Krabs. The way the A. Lbx-10 Started by Madd Dawg, Aug 20 2013 01:28 PM You cannot reply to this topic; Go to first unread post; 16 replies to this topic #1 Madd Dawg. 0 coins. 4xT5 MLaser, 1xT5 LRM-20-ST + ART IV, 1xT5 LRM-20 ST, 2xT5 LRM-10 ST (Go-to for long range mech melting, paints the sky orange with fire. 5 DMG per hit. Weight: 8 tons AC10: DAM: 10 RPM: 20 DPM: 200 HPM: 60 Weight: 12 tons This relationship remains the same at higher tiers, meaning a tier five AC10 has an. 5 ( from 7. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. Where to buy LBX 10 ammo? : r/Mechwarrior5. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. MechWarrior 5: Mercenaries. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Some people. so isn't it just a normal autocannon? It has higher damage, firerate and range though so it just seem like a superior AC/10 in every way. ago. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. . This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. Weapon intro dates: All "standard" Clan weapons become available in 3055 except: ProtoMech Autocannons (3073) There are some advantages to the LBX too: Generally speaking the LBX gets your damage out faster, so it is better for snap shots. Mounted two of them w/ p-rifles in a brawler w/ hardened armor. There is no better weapon for quickly downing aircraft without hesitating to aim. But as things are, the AC/5 is distinctly underpowered for the Shadow Hawk's main gun. MechWarrior 5: Mercenaries. Use Bobbert's Mod Options to set variables. It can snipe-shot particular areas (like the head) at mid ranges, and can beat an enemy down before it ever gets into range to hit you, if your aim is good enough. MechWarrior 5: Mercenaries. Yup. The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. Mind the ER PPC travel time though. 15 (from . BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. I've checked every system I've visited since. now by default to change the LBX ammo mode, you press CTRL+# of the LBX weapon group. Firestarter - S1 with small lasers and lasers. Personally I don't really value the structure upgrades that highly. It weighs 9 tons. My PXH-1 has an LBX-10 and lasers for backup. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. All settings can be now changed and immediately applied in-mission. The 4A is just one comfy murder machine. They are, basically, giant "machine guns" that fire predominantly cased-explosive shells, though models firing saboted, high-velocity kinetic, energy penetrators and caseless ordnance. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). C-AC/5, C-AC/10, C-AC/20 C-LB2-X AC, C-LB5-X AC, C-LB10-X AC, C-LB20-X AC. tehwubbles • 10 mo. A rotary ac5 and 2 med lasers. The LBX/10 is great, excellent ROF and good range. . . 6 MB. The file Yet Another Weapon Clan v. If you get 215,625 as negotiation, then a 50k repair cost will net you 50k. MechWarrior 5: Mercenaries. Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. Because of it's shotgun nature, LBXs can be better for cockpit shots, allowing a little bit of forgiveness if your shot is slightly off. Ironically, I am having a hard time finding rifle ammo. Standard Loadout: 1 Ultra AC/5 (Right Arm), 1 Medium Laser (Right Torso), 1 LRM 5 (Left Torso), 1 Ultra AC/5 (Left Arm) Florentine is the evocative ‘Mech of Thomas Faber, known to most only by his codename “Broadsword. 15 (from . My favorite weapons in the game. Large version of all 3 weapon types, and ams. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. The ST's keep heat down, can send 240+ LRM's while closing distance without overheating, and a single shot from the 4xML's finishes them off if needed. Right up until you start getting Tier 5 versions from Cantina Missions. Dual gauss hero rifleman, Hero Victor with 2 medium slots on hands with double AC-10 burst is something else. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. Max. The Timberwolf is probably the most iconic Mech of the BattleTech franchise and it also packs quite the punch. Advertisement Coins. sarna. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. 7 rounds per minute for a total of 267 damage per minute. I use the standard LBX ACs and have them on chain fire with on 1 and 2. View game. It's basically just a better version of the ANH-1A. Changed ATMs to have Artemis tag (for YAML quirks etc). Mechwarrior 5 Reply blaze53. Mar 6, 2022 @ 10:13am Uac/5 feels like cheating. Range. Gator7739 • 1 mo. But this thing feels like it has really low survivability, especially. Recommended to use with. SSRM2 is probably the most useless weapon in game, haven’t bothered trying it. Dakota Apr 19, 2017 @ 10:24am. The thing is a monster. LB 10-X Solid slug does 10 damage and 26. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod Options. The MAD-3M is great mech. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. Ultra AC/5. I usually use this a large laser and SRM 4 and a medium laser for swatting copters and Igors. Armor would be just that, it's armor. With the Sept. Posted 18 February 2013 - 09:11 AM. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow. ago MrSnek123 How do LB-10X AC-SLD's work? Questions/Help I don't quite understand them. StarMapMouseOver_V3_07 - Logos. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. ウィッチ(?. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. Reply. Works great. The standard LB is a shotgun, it does shotgun things. The reason to take the AC/5 BF or regular over the UAC/5 is the weapon spread. Personal favorite is the Jagermech JM6-A, dropping all the lasers and going for AC/5 and LRM-10, preferrably ST-Artemis on the LRMs and burstfire on the cannons. -HSR now has a mere 3 pellets to deal with, rather than ten. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Projectiles to 1. (Some times considerably) Please feel free to mention things, as I'm absolutely certain I'll miss a whole bunch. ; Medium-ranged weapon spread radius modifier: -5. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). Well. No need for 2 long tomhonestly, a long tom artillery shot will kill anything short of an assaut in 1 hit. I would buy it just due to having a Gauss on it (my lance has in total, 4 or 5 PPC atm) 17. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Mechwarrior 4: Vengeance Unofficial Strategy Guide and FAQ by Kasey Chang released May 5, 2004 0 Introduction This is an UN-official strategy guide and walkthrough for the game Mechwarrior 4: Vengeance from Microsoft. king crabs make pretty viscous brawlers, dual ac 20 or dual gauss is the way to go. close. >LBX 10-X AC: what if LBX 10 SLD but worst at SCD, still a LBX 10, I personally consider this a sidegrade to the AC/10. Short burst lasers do their damage with fewer ticks, making it easier. 5 tons : 3035 : AC10_LBX_Half_AmmoEquipment : AC/10 Ammo : Critical slots: 1 : 1. Or something like it. Gauss Rifles. Add-On. Ironically, I am having a hard time finding rifle ammo. It looks so cool and it’s so simple I skipped the pic of the details. I generally find it much better then AC 20s and frees up a lot of space for more heat sinks and weapon options. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. When you get good enough you can ine shot the Igors. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. BattleTech Community Ads Death From Above Wargaming LB-X Autocannon The LB-X autocannon is an advanced variation of the standard autocannon. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. True in table top but no longer true in MW5. 0 damage with fixed effective. glevrk May 29, 2021 @ 10:38pm. 6 (from 1) Cooldown Reduced to 1. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. Its always been vague about the ammo however, just that LBX cannons main feature, besides being lighter and more effecient than regular autocannons, has been to fire solid AC slugs or the special cluster munition. " - Narrator: MechWarrior 3 - Ending. My next classic mech mod for Mechwarrior 5 is out on early access:So early heavy rifles and lasers/srms. Catapult (with respectable engine) carries 2 uac 5 with 4 medium laser EBJ carries 2 uac 5 with 4 smr 6 artemis UAC5 has great range and does decent damage on their own. Or is it just me? I know the slugs are only 13 compared to the 16. Both are equally rare and found throughout the map. MechWarrior 5: Mercenaries. Go to Steiner space or Kurita. Lostech hidden in a farm! Reply reply Saber_Avalon • That was probably the farmers 401k, poor bastard. The AC/5 BF has a spread of 2 at 350m. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. Report. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large. Weapons are pieces of equipment that can inflict damage on a target. Weight (Tons) 11 (IS) Ammo / Ton. Whichever one it is, I honestly can't remember (tired brain). VDOM DHTML YPE html>. MechWarrior 5: Mercenaries. Blackwidow Warhammer with quad AC-2s is a blast.